It's a lecture that details how to express male's head and body with Zbrush. Zbrush Intermediate Anatomy (Male)

Zbrush Intermediate Anatomy (Male)

클래스 구성

차시
Total of 48 lectures / 1,915 minutes
수강기간
100 / 200 / 365 일

클래스 소개

A lecture guide

This is a pre-recorded VOD video lecture. The collection period varies depending on the tuition.

🔔 Retention period: How long you can log in to the website to take the course

⛔ If you apply for a break, you can take a break for up to 30 days per session and take a break for up to 5 times (automatically start when the period elapses)

⛔ Starts automatically 7 days after purchasing the lecture.

Have subtitles (Korean, English, Chinese, Japanese)

Who needs this lecture

  • Anyone just started studying anatomy after finishing a Zbrush basic lecture
  • Someone who knows the theory of anatomy, but can't really express it
  • Anyone who's not confident in expressing the skull, eyes, nose, and mouth
  • Who wants to know how to express a young man, an old man and a fat man
  • For those who find it difficult to transform 3D Scan data to fit Concept Art

🚫 '3D Scan Data' is by no means universal.

🚫 If you don't know anatomy, you'll only build up your career, and you won't be able to go further.

Anatomy knowledge is It's like a fundamental and most important root in character modeling.
And based on that, various changes and expressions are possible.
If this 'basic' that you take lightly is strong, there is nothing you can't make.

When expressing the human body, there are always strange and lacking parts.

It's like an incomplete puzzle. We'll find you that missing piece of puzzle.

You can find lost puzzle pieces through this lecture.

It contains both "easy to understand all parts" and "detailed explanations of eyes, nose, mouth, and ears."

How to create a variety of faces, starting with Sphere

Even basic body proportions and muscle expressions

What is important in class

It is very difficult to create a human body using Zbrush.
I made the lecture with the curriculum that saves the most time correctly.

🟢 Understanding the important Shape & Form for silhouettes

🟢 How to convert a line from 2D to 3D

🟢 the importance of the Y-law that no one tells us

🟢 Effects of skeletons on human body expression

🟢 How to make a statue for each part from steps 1 to 4

🟢 How to make the angular image a natural human surface

🟢 the process of building a skull and putting it on

🟢 Detailed description and production process of features

🟢 aging of the face and obesity

The shortcut to accurate human body expression is ✔️ simple figure ✔️ ️1 step ✔️ 2 step ✔️ 3 step

Class Summary

This Anatomy lecture saves precious time and can help with long-term frustrating curiosity.

It's a lecture that 'curricularized' after a lot of thought about my work method that I've recognized and practiced habitually.

production of various head figures

Basic Body Production

Types of Different Eyes

What is covered in the class

Shape & Form

characteristics of muscles

the Y-law and rhythm

human proportions and characteristics

anatomical analysis

the way a class is conducted

VOD lecture

Unlimited Learning Systems for the duration of the course

Improving Anatomy Expression

The silhouette of the human body and "feature & rhythm" "Muscle" expression

With know-how and experience

I'll tell you what you're thinking about using Brush in great detail.

Anatomy is difficult;;

Step by Step lecture that even beginners can follow

Guide to programs and supplies

ZBrush 2022.6

Marmoset 4

*The version of the program used in the lecture doesn't matter much.

커리큘럼

더보기 더보기접기

강사 소개

  • Hyun seok Jin
  • 기본 강의

Zbrush Intermediate Anatomy (Male)

✅ How to change the 2D line to 3D.
✅ Starting with Sphere, all processes of the male human body
✅ Anatomy Expressions for Game Characters
✅ Detailed explanation of the proportion of the male body and the expression of muscle & fat
☑️ With ️ subtitles (Korean, English, Chinese, Japanese)

차시
Total of 48 lectures / 1,915 minutes
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