This is a pre-recorded VOD video lecture. The collection period varies depending on the tuition.
🔔 Retention period: How long you can log in to the website to take the course ⛔ If you apply for a break, you can take a break for up to 30 days per session and take a break for up to 5 times (automatically start when the period elapses) ⛔ Starts automatically 7 days after purchasing the lecture.
Have subtitles (Korean, English, Chinese, Japanese)
Anatomy knowledge is It's like a fundamental and most important root in character modeling. And based on that, various changes and expressions are possible. If this 'basic' that you take lightly is strong, there is nothing you can't make.
How to create a variety of faces, starting with Sphere
Even basic body proportions and muscle expressions
It is very difficult to create a human body using Zbrush. I made the lecture with the curriculum that saves the most time correctly.
🟢 Understanding the important Shape & Form for silhouettes 🟢 How to convert a line from 2D to 3D 🟢 the importance of the Y-law that no one tells us 🟢 Effects of skeletons on human body expression 🟢 How to make a statue for each part from steps 1 to 4 🟢 How to make the angular image a natural human surface 🟢 the process of building a skull and putting it on 🟢 Detailed description and production process of features 🟢 aging of the face and obesity
This Anatomy lecture saves precious time and can help with long-term frustrating curiosity.
It's a lecture that 'curricularized' after a lot of thought about my work method that I've recognized and practiced habitually.
production of various head figures
Basic Body Production
Types of Different Eyes
Shape & Form
characteristics of muscles
the Y-law and rhythm
human proportions and characteristics
anatomical analysis
Unlimited Learning Systems for the duration of the course
The silhouette of the human body and "feature & rhythm" "Muscle" expression
I'll tell you what you're thinking about using Brush in great detail.
Step by Step lecture that even beginners can follow
ZBrush 2022.6
Marmoset 4
*The version of the program used in the lecture doesn't matter much.
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총 3강 / 01:00:42
✅ How to change the 2D line to 3D. ✅ Starting with Sphere, all processes of the male human body ✅ Anatomy Expressions for Game Characters ✅ Detailed explanation of the proportion of the male body and the expression of muscle & fat ☑️ With ️ subtitles (Korean, English, Chinese, Japanese)
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총 결제금액380,000원
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